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OORTONLINE.GL – Testing WebGL

I always find JS benchmarks between browsers, demoing how “fast” XYZ company’s browser is, but they only include a single benchmark (such as Octane). One thing I’ve noticed is many sites are beginning to use WebGL elements, and games such as Polycraft are becoming more popular. I decided to pit a few common browsers against each other, to show which one is the best for WebGL.

  1. Firefox (6,380)
  2. Chrome (5,190)
  3. Opera (4,740)
  4. Vivaldi (3,800)
  5. Internet Explorer/Edge (0; test crashed)

OORTONLINE.GL results graph 10-29-2015

First post

I’ve been using various web browsers for quite some time, and I’ve grown on a select three for independent reasons. I love Chrome because it’s just so clean and snappy, while packing a great extension gallery and user interface. I love Firefox because of it’s open-ness, how easy it is to develop for it, and how customizable it is. I love Opera because it’s a great web browser, IRC client, and mail client. Or should I say was?

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